allanswers.org - Apple II Csa2 FAQs: 1Main-Start, Part 1/25

 Home >  Computers and Hardwareapple2faq >

Apple II Csa2 FAQs: 1Main-Start, Part 1/25

Section 1 of 2 - Prev - Next


Archive-name: apple2/faq/part1
Posting-Frequency: monthly
Last-modified: 2004/5/1
URL: http://home.swbell.net/rubywand/A2FAQs1START.html

Apple II Frequently Asked Questions: Main Hall 1 ... Start Here!

Csa2 FAQs-on-Ground ref: Csa21MAIN1.txt  rev074 May 2004


The Csa2 (comp.sys.apple2) Usenet newsgroup Apple II FAQs and Resource
 files originate from the Ground Apple II archive, 1997-2004.
 Ground Apple II Administrator: Steve Nelson

 ftp://ground.ecn.uiowa.edu/apple2/Faqs/
 ftp://ground.ecn.uiowa.edu/apple2/Faqs/Formatted/

 Note: FAQs files in the main folder on Ground are pure Text files
 which have no Font, Color, etc. formatting and no set line length.
 This makes them ideal for printing out or for viewing via an ftp
 client which places the content in a text viewer such as WordPad.

 Text in the "Formatted" folder is line-length formatted for
 convenient on-line perusing via Netscape, etc..


Mirrors- GS WorldView (formatted Text) also maintains copies 
 of the FAQs Resource files.
 http://apple2.org.za/gswv/a2zine/faqs/

 Text and HTML-ized Text versions are maintained by FAQs mirrors
 around the world-- ref. the news.answers pure Text MIT archive.
 ftp://rtfm.mit.edu/pub/usenet/comp.sys.apple2/
 
Note: To correctly view tables and diagrams in Text files, use
a fixed spacing Font such as CoPilot or PCMononspaced (IIgs)
or Roman 12cpi (PC).


The HTML version of the FAQs is maintained on the II Computing site.
 http://home.swbell.net/rubywand/A2FAQs1START.html

____________________________





                   Csa2 Apple II FAQs Main Hall

                  Revision 074 Update: 1 May 2004


     Welcome to the comp.sys.apple2 newsgroup Frequently Asked Questions! This file is called "Main Hall" because it's your starting-off point for accessing the Apple II FAQs.

     You can peruse a listing of all FAQs questions in Main Hall-2; OR, you can check out some 'getting started' and 'what's where?' Questions & Answers here.

     There have been a few changes since the April 1, 2004 release. Besides the usual updates to site listings these include additions to the Games, File Utilities, and Telecom: Hardware & Transfers FAQs.

     Thanks to those who have suggested modifications and posted answers or sent contributions which have been incorporated.


Best wishes to all Apple II users! 

Jeff Hurlburt, 1 May 2004
rubywand@swbell.net





General Apple II and Getting Started Q&A

 001- What is a FAQ?
 002- What is comp.sys.apple2 and how can I read/post messages there?
 003- What software do I need to get started and how do I get it?
 004- How and where do I download and upload Apple II files?
 005- Where can I get Apple II information, software, books, and parts?
 006- What is an Apple II: The KIM
 007- What is an Apple II: The Apple I
 008- What is an Apple II: The Apple ][ and Apple ][+
 009- What is an Apple II: The "Black Apple"
 010- What is an Apple II: The Apple //e
 011- What is an Apple II: The Apple //c and IIc+
 012- What is an Apple II: The Laser 128EX and 'EX/2
 013- What is an Apple II: The Apple IIgs
 014- What is an Apple II: The Apple IIe Emulation Card
 015- What is an Apple II: The Trackstar Apple II Emulation Card
 016- What is an Apple II: Emulators
 017- Apple "][", "Apple II", "Apple //"-- which is correct?
 018- What is "8 bit" and "16 bit"?
 019- How can I tell what version my computer is?
 020- Suppose I just want to start using my Apple II Now!?
 021- Where do I find out about Apple II users' groups?
 022- How can I find out more about using and programming my Apple II?






001- What is a FAQ?

     A "FAQ" is a "Frequently Asked Question". The Csa2 FAQs is a collection of topics files and resource files which seeks to supply answers to questions about the Apple II series of computers and Apple II computing. --Rubywand

____________________________



002- What is comp.sys.apple2 and how can I read/post messages there?


     Comp.sys.apple2 (Csa2) is a USENET newsgroup. Messages posted to these newsgroups spread to many thousands of servers and millions of readers throughout the world.

     Most Internet Service Providers support posting and reading newsgroup messages via popular browsers like Netscape and Internet Explorer. A few internet sites also provide free access to newsgroups and allow posting messages. Two are Google and Mailgate. Google also allows searching for information in an archive of newsgroup messages which goes back to 1981. (For links see Q&A 001 in MAINHALL4.txt.)

     There are several newsgroups in the Csa2 and related families, all concerned with Apple II series affairs. They provide a forum for users to compare notes, ask questions, and share insights.


comp.sys.apple2 (Csa2)       - Discussion plus questions & answers
                               relating to all Apple II computers

comp.sys.apple2.comm         - Communications and networking related
                               issues

comp.sys.apple2.gno          - Discussion of GNO/ME, a UNIX-like
                               multi-tasking environment for IIgs

comp.sys.apple2.marketplace  - Buying, selling, and promoting
                               Apple II and related products

comp.sys.apple2.programmer   - Discussion relating to any aspect of
                               programming the Apple II

comp.sys.apple2.usergroups   - Discussion relating to Apple II
                               usergroups

comp.binaries.apple2         - Public Domain software, shareware, and
                               freeware for Apple II's in Text-encoded
                               (binscii) form.

comp.emulators.apple2        - The unofficial 'Apple II games stuff'
                               newsgroup features discussions of
                               Apple II games as well as of Apple II
                               emulation on PC, Mac, and other
                               platforms.

comp.sources.apple2          - A newsgroup for the posting of Apple II
                               source code

alt.emulators.ibmpc.apple2   - Discussion about the use of Apple II
                               emulation software/hardware on a PC.


--David Kopper, Dan DeMaggio, David Empson, Al Kalal, Rubywand

____________________________



003- I'm an Apple II beginner. What software does a newbie need
     to get started and how do I get it?

     If you bought an Apple II with no software at all, then, at the very least, you will need to get diskettes which boot DOS 3.3 and ProDOS (which pretty well means you need to have a disk drive). Here is a listing of basic stuff to get ...

o- DOS 3.3: DOS 3.3 is an old but a good operating system for software on 5.25" diskette. There is a _lot_ of Apple II software on DOS 3.3 diskettes. To write and save programs, etc. under DOS 3.3 you want a disk which boots DOS 3.3 and lets you get to a BASIC prompt. Once in BASIC after booting DOS you will be able to CATALOG the diskette, and LOAD, RUN, SAVE, ... programs. DOS 3.3 commands are described in more detail in the Csa2DOSMM Q&A.

Commercial game disks often do not allow you to get to a BASIC prompt. Disks with programs from other users, software from Apple user groups, and copies of Apple's System Master disks will, usually, let you get to BASIC either by exiting a program or by doing a Reset. (See Q&A 020 below for more about this.)

o- ProDOS: Practically all of the above applies to ProDOS. ProDOS is the newer Apple II DOS which allows having sub-directories. It works with 5.25" and 3.5" diskettes as well as hard disks and other large media. (See Csa2DOSMM Q&A for more about ProDOS.)

Note: Diskettes used with an Apple II should be double-density (DD) diskettes. High-density (HD) diskettes sold for PC's will not work reliably in Apple II disk drives.

o- Copy II Plus: This is the standard general purpose disk/file management utility. Good versions for working with both DOS 3.3 and ProDOS disks are Version 7.1 and 7.2.

o- A telecom utility: an Apple II telecom utility (e.g. ZLink, ProTerm, ...) together with a serial interface board (or built-in serial port) lets you transfer the Apple II files you download on the net from your PC or Mac to your Apple II.

o- ShrinkIt: Most Apple II files are maintained on the net as shrinked files (.shk files) or on shrinked disks (.sdk files). ShrinkIt v3.4 is the standard utility for unshrinking these files; it requires a 128k Apple IIe or later Apple II. Earlier versions of ShrinkIt work on Apple II's with less than 128k memory.


     Aside from Apple II user friends, there are many places you can get the above, as well as all sorts of other Apple II utility, game, etc. software:

1. Apple II Users' Groups maintain software libraries of utility and games diskettes you can copy. (See Csa2USERGRP.txt.)

2. Some schools and universities have Apple II areas where you can copy system and utility diskettes.

3. Many sellers of original and second-hand software advertise on the comp.sys.apple2.marketplace newsgroup and/or maintain web sites you can browse. Be sure to check the listing of vendors presented later on.

4. If requested via email, regular posters to Csa2 will often send one or more 'getting started' diskettes which will boot DOS 3.3 and/or ProDOS and which include some copy, telecom, etc. utilities plus games. (Expect to pay mailing and materials costs.)

5. The Apple II archive sites listed below maintain large collections of software which you can download via PC or Mac and transfer to your Apple II.

--Rubywand

____________________________



004- How and where do I download and upload Apple II files?

     How: By far, the easiest and quickest way is to access software sites on the net using a PC or Mac. Files can be moved to and from your Apple II via a NULL-modem connection with the net computer. If you use a Mac, you may have the option of transferring the files via a ProDOS or HFS diskette or an HFS Zip disk. (For details on hardware, file transfes, downloading, and uploading, see the Telecom-1 and Telecom-2 Q&A.)

     Where: Today, most users upload software, info files, etc. to one or more of the major Apple II ftp software archive sites. Other options include comp.binaries.apple2 and BBS systems. The software archive sites are good places from which to download software. In addition, some software vendors, developers, and Apple Computer make software available for download at their sites.

--Rubywand

____________________________



005- Where can I get Apple II information, software, books,
     magazines, and hardware?

     A good place to look is Csa21MAIN3.txt ("Main Hall-3: Apple II Web Sites") ...

For places to buy systems, parts, boards, and software, see Q&A 005.
 Or, see http://home.swbell.net/rubywand/A2FAQs3VENDORS.html

For places to get books and periodicals, see Q&A 006.
 Or, see http://home.swbell.net/rubywand/A2FAQs3VENDORS.html#021

For places to get Apple II information and software on the net, see general and/or game-specific Q&A.
 Or, see http://home.swbell.net/rubywand/A2FAQs4MAJORSITES.html
 or http://home.swbell.net/rubywand/A2FAQs7GAMESITES.html


     If you are looking for a specific piece of utility or system software, check Csa21MAIN4.txt ("Main Hall-4: Get It- Links to popular software packages") ...

For links to File handling utilities, see Q&A 001.
 Or, see http://home.swbell.net/rubywand/Csa2FLUTILS.html

For links to Telecom wares, see Q&A 002.
 Or, see http://home.swbell.net/rubywand/Csa2T1TCOM.html

For links to System software, see Q&A 003.
 Or, see http://home.swbell.net/rubywand/Csa2DOSMM.html
 or http://home.swbell.net/rubywand/Csa2APPLICS.html
 or http://home.swbell.net/rubywand/csa2pfaq.html


     For links to specific emulator packages, check Csa2APPLICS.txt ("Applications") Q&A 003; or, see http://home.swbell.net/rubywand/Csa2APPLICS.html#003 .


--Rubywand

____________________________



006- What is an Apple II: KIM and SYM

My Ex bought a KIM in ... had to be 1976, 'cause that's the year we
split. He played Hunt the Wumpus on it. I couldn't see the point of
messing with those red LEDs at the time.

Nancy Crawford,  Csa2 post on 27 December, 1995


     KIM (for "Keyboard Input Monitor") was a 6502 'development system' release in 1976 by MOS Technology. A single board with six 7-segment LED displays, it soon had a wide following of avid experimenters who wrote programs like Jim Butterfield's "Lunar Lander" and Stan Ockers's "Hunt the Wumpus" and published numerous articles in magazines like Byte and KiloBaud describing hardware add-ons.

     Another 6502 based board was SYM from Synertek Systems. It arrived two years after KIM near the end of the 'computer experimenter' era. SYM offered a speaker and more extensive interfacing capability, including support for a CRT display.

     KIM and, to a lesser extent, SYM, were the introductions to 6502 computing which would, in a few years, lead many to become Apple II users. -- Rubywand and Tim Aaronson

____________________________


Related FAQs Resources: R010APPLE1.GIF (gif picture file)

007- What is an Apple II: The Apple 1

     The original Apple was not much more than a board.  You had to supply your own keyboard, monitor and case. It sold for $666.66, but now they are worth much more as a collector's item.

     For Apple 1 pics and more information, ...

Applefritter Apple 1 Owners Club 
  http://www.applefritter.com/apple1/index.html 

Dr. Tom's Apple 1 Pics and Info
  http://apple2.org.za/gswv/gsezine/GS.WorldView/@APPLE.HISTORY/
  Faqs Resource File R010APPLE1.GIF at ...
  ftp://ground.ecn.uiowa.edu/apple2/Faqs/R010APPLE1.GIF


--Dan DeMaggio, Charles T. Turley

____________________________


008- What is an Apple II: The Apple ][ and Apple ][+

     The II and II+ are the computers that launched the Apple II line. They have the 6502 microprocessor, ability to do Hi-res and Lo-res color graphics, sound, joystick input, and casette tape I/O. They have a total of eight expansion Slots for adding peripherials such as the Disk ][ controller, MockingBoard, serial I/O, and printer interface. Clock speed is 1MHz and, with Apple's Language Card installed, standard memory size is 64kB.

     The distinction between the ][ and ][+ is the installed ROMs. The ][ starts you in the Monitor program and includes in-ROM Integer BASIC. The ][+ has the AutoStart ROM which tries to locate and boot a diskette upon startup and defaults to Applesoft BASIC which is included in-ROM. Many ][ owners upgraded to the ][+ ROMs.

     Apple ][ and ][+ computers can run thousands of games, utilities, and other programs created to run under Apple DOS-- chiefly, DOS 3.3. Both machines can, also, run under ProDOS through v1.9 so long as the software does not require features of an "enhanced" 128k IIe. For instance, you can run Appleworks if you have more than 128K RAM installed and a program called PlusWorks. However, the ][ can not run BASIC programs under ProDOS since Applesoft must be in ROM.

Recommended configuration: 16K "language card" (in Slot 0), an 80-column video card (not the same as a //e Extended 80-column card), shift key modification (a wire running from shift key to game port), modified character ROMs to display lower case, composite color monitor, Disk ][ controller card, two 5.25" Disk ][ or compatible drives, parallel printer interface card, and parallell-interface printer. You can add memory beyond 64k in various ways, but many programs that "require 128K" probably will not wor

k, no matter how much RAM you have. You can also add accelerators like the SpeeDemon or Rocket/Zip. --Dan DeMaggio, David Empson, Rubywand


____________________________


009- What is an Apple II: The "Black Apple"

     Bell & Howell marketed the "Black Apple" made by Apple. It is an Apple II+ done in black with some extra audio/video connections to fit with projectors, etc. made by B&H-- mainly for use in the classroom. A nice feature is the "handle" attached to the back. It contains a few power outlets, allowing the CPU, Monitor, etc., to be controlled with one switch. Evidently, 5000-10,000 units were produced. --Coaxial, Mike McGovern, Rubywand


____________________________


010- What is an Apple II: The Apple //e

     The //e comes in two flavors: Enhanced and unenhanced. When you start your computer, the unenhanced IIe displays "Apple ][" at the top of screen; the Enhanced IIe displays "Apple //e". Apple made an Enhancement kit to upgrade an unenhanced to Enhanced by replacing 4 chips (CPU [65C02], Video ROM [MouseText], and new Monitor/Applesoft ROMs). Apple Resource Center sells a IIe Enhancement kit for $20.00.

     The current IIe operating system is ProDOS-8. (The IIe can also run DOS 3.3, earlier DOS's, and Pascal.) A lot of ProDOS software requires an Enhanced //e, and sometimes 128K, too.

     A IIe Enhancement Kit does not include any extra RAM. You can expand a 64k IIe to the standard 128k required for a fully Enhanced IIe via an Extended 80-column card. It plugs into the Aux Connector on the motherboard. Alltech ($19.00), and MC Price Breakers ($14.95) sell such cards.

     Except for being able to type and display lower-case characters, the unenhanced IIe is very similar to the II+. A 128k Enhanced IIe adds a number of features including 80-column firmware and 16-color double-lores and double hires display capability.


     The Apple //e remains useful for four major reasons:

 1) It runs AppleWorks, a simple to use, yet sophisticated Spreadsheet/Word Processor/Database.

 2) It can run many games and other entertainment software products.

 3) There are many Apples in schools-- an example is Louis Cornelio's room at Clairemont High School ( http://www.n2.net/clairemont/ )-- so there is a ton of Apple II educational software.

 4) It is was and will always be a _Personal_ computer.  You can learn as little or as much as you want, and nothing stops you from learning about every nook and cranny in it. Ask any big name programmer in MS/DOS or Mac where they learned to program.  Most of them taught themselves on a good ol' Apple II.

Recommended configuration: Extended 80 Column card (gives you 128K) or RamWorks (512K to 1MB RAM), Enhancement kit (for unenhanced IIe), and a composite color monitor which can display decent 80-colume text, Super Serial card, Disk ][ controller card, two 5.25" Disk ][ or compatible drives, parallel printer interface card, and parallell-interface printer. A Hard Drive is recommended if you use a lot of different programs. Heavy Appleworks users should add the hard disk, extra RAM, and a 4MHz or better acce

lerator (like the Rocket Chip, Zip Chip or TransWarp). --Dan DeMaggio, Rubywand

____________________________


011- What is an Apple II: The Apple //c and IIc+

     The //c and IIc+ are compact 'luggable' versions of an Enhanced //e, with many built-in 'cards'. Included are 2 serial ports, a mouse port, a disk port and 128K of RAM. Support for the original Apple casette tape I/O is gone. The //c has a built-in 5.25" drive while the IIc+ has a built-in 3.5" drive.

     The IIc+ has a built-in accelerator that runs at 4 MHz (vs. the //c's 1MHz) making it the fastest Apple II as well as faster than any of the A2 clones. (To boot your IIc+ at 'regular', 1MHz, speed, include the Escape key in the usual boot keypresses-- i.e. OpenApple-CTRL-ESC-RESET.) The IIc+, which was introduced after the IIgs, also allows daisey chaining the GS Apple 3.5" drive along with 5.25" drives.

     The //c and IIc+ run just about all of the DOS 3.3, ProDOS, "128k" software, etc. that an Enhanced //e runs plus the few //c-only software releases. However, the use of certain locations for storing system variables and ROM differences means that //c series machines will not run a number of old games designed for the ][ and ][+ which the IIe and IIgs will run.

     Even though //c machines don't have slots, you can still add extra memory (there's room under the keyboard) and a hard drive (through the disk port--a bit slow by ordinary standards, but usable.  Hard to find though.. Was made by Chinook). There is also a for-//c "D" version of MockingBoard you can plug in to get much improved sound and music from software supporting the board, and a module you can attach to convert output to RF for using a TV as a monitor.

Recommended configuration: A composite color monitor which can display decent 80-colume text, 1 MB RAM, and, maybe, a hard drive. For the //c, add a second 5.25" drive; for the IIc+, add a second 3.5" drive and two 5.25" drives. --Dan DeMaggio, Rubywand

____________________________


012- What is an Apple II: The Laser 128EX and 'EX/2

     While not made by Apple, these Lasers can run just about anything that an Enhanced //e can run. They are as luggable as a //c and include built-in 'cards'. They are also fast; the entire motherboard runs at 3.6Mhz. If you want to use a card in the single expansion Slot, you may have to disable the internal UDC (for 3.5" drives) or the internal 1MB memory expansion.

     Unlike the EX model, which supports one additional disk drive, the EX/2 supports as many daisychained drives as a IIgs and has a built in BRAM control panel for saving settings. The EX/2 also has a built in 3.5" disk drive, a MIDI port, and a video port which can support analog RGB and digital CGA monitors as well as an LCD display. --Supertimer, Dan DeMaggio

____________________________



Related FAQs Resources: R024GSSPECS.txt (text file)
Related FAQs Resources: R002WOZGS.GIF (gif picture file)

013- What is an Apple II: The Apple IIgs

     The IIgs (or "GS") represents a giant leap in the Apple II line.  It's 65C816 microprocessor can switch to 6502-emulation  mode for running 8-bit Apple II software favorites, while, in native mode, it runs 16-bit GS applications. GS delivers  new super-hires graphics modes, a toolbox in ROM, a 32-oscillator Ensoniq sound chip, and a max base speed of 2.8MHz. Base RAM memory is 256kB (ROM-01) or 1MB (ROM 3) expandable up to 8MB.

     GS built-ins include modem and printer serial ports good for up to 230k baud, Disk Port supporting two 5.25" and two 3.5" (800k) drives, RGB and composite video outputs, enhanced and 'old Apple' sound, ADB bus for keyboard and mouse, game port supporting two two-button joysticks, clock/calendar, and battery RAM to retain user settings accessible via the Control Panel. (To get to the Control Panel press OpenApple-Control-Escape and select "Control Panel".) There is more about Apple IIgs specifications 

in the FAQs resource file R024GSSPECS.txt.

     The IIgs can run DOS 3.3, ProDOS, Pascal, and any other OS the earlier 8- bit models can run. In 8-bit or "emulation" mode, it works much like an enhanced //e, even down to supporting nearly all of the old monitor routines and softswitches. One notable difference is that users must go to 64k Bank $FF (e.g. FF/F800 - FF/FFFF) to view monitor ROM contents. In the default (Bank $00) area, an F800L etc. monitor command shows code in the "Language Card" RAM. Like the //c series, it does not support the ori

ginal Apple casette tape I/O.

     GS is the only A2 machine which can run GS/OS. GS/OS and Toolbox routines make it possible for the System Finder program to deliver a sophisticated 'mouse and windows' environment which looks very much like PC's Windows. The current version of System is System 6.0.1.

     The first GS's were released in the Fall of 1986. The batches produced until mid-late 1987 became known as "ROM 00" machines after release of the "ROM 01" models. When you turn ON or force restart a ROM-01 GS, the startup screen shows "ROM Version 01"; on a ROM-00 GS the startup screen says nothing about ROM version. (Press OpenApple-Control-Reset to do a forced restart.)

     The original GS's came in cases marked "Limited Edition" with Steve Wozniak's signature. Often, these are referred to as "Woz GS's". (See FAQs resource file R002WOZGS.GIF for a picture.) Only about 50,000 ROM-00 IIgs's had the "Woz" signature. A relatively small number of users chose Apple's option to upgrade their //e's with a motherboard swap. Introduced in early 1987, the upgrade included "IIgs" labels which users could substitute for "//e" in the case insert.

     At the time of the ROM-01 change-over in 1987, Apple supplied a ROM-00- to-ROM-01 upgrade service free. It consists of swapping in a new ROM and a new Video Graphics Controller ("VGC") IC. ROM-00 machines which have not had the upgrade can not run modern GS software-- the ROM must be upgraded. Alltech (760-724-2404; http://allelec.com ) is a good place to check for a ROM-01 'upgrade kit' consisting of the 01 ROM. (Price: around $30.00)

     The VGC upgrade is not required for software compatibility, and is not needed for all machines anyway. It is supposed to fix cosmetic problems in monochrome double-hires graphics mode (pink flickering or fringing on what is supposed to be a black and white screen).  On some machines the VGC swap also fixes some color combination problems in 80-column text mode.

Note: ROM-00 machines can boot disks which start System up through Version 3. (Booting these disks typically starts by displaying some version of "ProDOS 16".) The downside, of course, is being unable to boot modern versions of System and use software which needs to run under the later versions. On the other hand, a number of very early products run under versions of System which have no patches for ROM-01 or ROM 3. Original diskettes for these products will boot correctly only on a ROM-00 GS.

     Whether via the upgrade or original purchase of a newer GS, by late 1987 nearly all GS users were 'on the same page'. That is, we had the ROM-01 platform with its base 256kB RAM plus the official Apple 1MB Expansion Memory Board plugged into the Memory Expansion Slot for a total of 1.25MB of fully- accessible system RAM. For the next couple of years, practically all GS software was designed to launch from 3.5" diskette under "ProDOS-16" and to fit within the 1.25MB of RAM everyone was assumed to have 

installed.

     In 1989 Apple introduced the "ROM 3" GS-- the startup screen shows "ROM Version 3". (No ROM-02 GS was ever released). The only major improvement over ROM-01 is more base RAM-- you get 1MB instead of 256kB. This is a very nice benefit. It means that a ROM 3 with a 4MB Mem Exp Board will have 5MB of fully accessible RAM whereas a ROM-01 can have 4.25MB of fully-accessible RAM. In effect, the ROM 3 owner gets a 'free' 800kB RAM disk.

     As Mitch Spector notes in his listing of ROM 3 features (in the "Hardware Hacking" FAQs), the newer GS offers a number of other nice pluses with the only significant minus being incompatibility with a few older GS programs and pre-System 5 versions of GS System. Chiefly, ROM 3 is a 1989 re- do of ROM-01 featuring more streamlined hardware and more built-in firmware.

     Since System 5, booting GS System applies in-RAM patches matched to ROM version 1 or 3. The patches, located in System/System.Setup/, are TS2 for ROM- 01 and TS3 for ROM 3. This achieves nearly identical operation.

     Very few ROM-01 owners felt any urge to move to ROM 3. Even today, the vast majority of installed GS's are ROM-01 machines.

     The 1990's saw wide adoption of four major GS enhancements:

OS- After years of foot-dragging, Apple finally produced a decent 16-bit GS operating system with release of System 5.0. Within a few years this evolved into today's System 6 (System 6.0.1). System 6 has won wide acceptance as a relatively stable OS which, at last, allows GS users to access many of the features of GS computing promised back in 1986. Although any ROM-01 or ROM 3 IIgs with at least the 1MB Apple Expansion Memory card installed can boot a fairly decent install of System 6 from diskette, the f

act that it is likely to use at least 800kB of RAM somewhat limits the applications which can be run, especially on the ROM-01 GS.

Memory- Driven, in part, by the need for more memory to run System 6, 4MB became the standard size of installed Memory Expansions. Except for school GS's and GS's taken out of circulation and tucked away in closets, the old Apple 1MB Expansion Boards have long ago been replaced with boards adding 4MB- 8MB.

Hard Disk- As with memory, the size of newer versions of System supplied a strong push toward adding a hard disk. Software was becoming larger, too, and there was so much of it that making everything work from diskette became impossibly cumbersome. Lower HD prices, attractive SCSI interfaces such as RamFAST, and low-cost, easy single-card IDE solutions such as the Focus "Hard Card" and SHH Systeme "Turbo" cards have helped make the hard disk a standard, expected peripheral on today's GS.

Acceleration- Few commercial software offerings actually sought to push GS users to higher speeds; and, as a result, users went for years feeling no great need for Applied Engineering's expensive Transwarp accelerator. The arrival of Zip Technology's lower-cost ZipGS board together with a clear need for more speed to handle System 6 sparked a nearly overnight 'acceleration revolution'. Today, an accelerator running at 8MHz or better is considered, very nearly, to be a necessary IIgs enhancement.

Recommended configuration: ROM-01 or ROM 3 with 4MB or 8MB Memory Expansion board-- i.e. at least 4.25MB (ROM-01) or 5MB (ROM 3) of total system RAM, RamFAST SCSI + 120MB or larger SCSI hard disk OR 120MB or larger HD-on-a-card IDE drive (e.g. Alltech's Focus Hard Card or SHH's Turbo IDE series) with System 6.0.1 installed, 8MHz/32k TransWarp or 9MHz/32k ZipGS or better accelerator board, Stereo Card, Imagewriter II printer, two 3.5" and two 5.25" diskette drives.

A minimum GS system that will run many older wares and still deliver a decent operating system is a ROM-01 GS with the Apple 1MB Memory Expansion board, two 3.5" drives, at least one 5.25" drive, and  Imagewriter II printer, which boots System 5.0.4 or System 6.0.1 from 3.5" diskette. --Dan DeMaggio, Rubywand, David Empson, Supertimer, Randy Shackelford, Hal Bouma

____________________________



Related FAQs Resources: R028LCA2CARD.TXT (text file)

014- What is an Apple II: The Apple IIe Emulation Card

     This is a '//e on a card' plug-in which lets you run Apple II software. The card fits into Mac LC and some subsequent machines that have the LC Processor Direct Slot (PDS) and which support 24-bit memory addressing.

     Many of these cards are sold today without documentation. In case you've just plugged one into your Mac Color Classic, etc., it will help to know that pressing Command-Control-Escape gets you to the Preferences panel.

     The Apple IIe Emulation Card is actually more like a //c because the card is not an expandable machine like a //e. There is a place on the back of the card to plug in a Y-cable to which you can attach a Unidisk 3.5" disk drive (white, A2M2053) and/or an Apple 5.25" disk drive (platinum, A9M0107) and a joystick.

Section 1 of 2 - Prev - Next

Back to category faq - Use Smart Search
Home - Smart Search - About the project - Feedback

© allanswers.org | Terms of use

LiveInternet